Value Creation and Assemblage: Nerd Universe Connections
DOI:
https://doi.org/10.26563/dobras.i37.1563Keywords:
Value Creation, Assemblage, Geek universe, Interpretivist researchAbstract
This interpretivist research aims to understand connections and elements that form the geek universe assemblage as well as its value creation process. It uses theoretical articles associated with value creation (ARSEL, 2015) and assemblage theory (DELANDA, 2006). As a methodological procedure, participant, and non-participant observations (JORGENSEN, 1989) were conducted at geek universe events and in-depth interviews (MCCRACKEN, 1988). The collected material was transcribed and organized with Microsoft Word. In the data analysis, the thematic analysis served as inspiration (BRAUN; CLARKE, 2012) and five major themes were identified: i) Geek identification: gradual connection and materiality-oriented; ii) Geek identity and consumption: recognition connection; iii) Geek identity and consumption: emotional and belonging connection; iv) Geek identity and consumption: perennial connection and for exhibition and v) Geek identity and consumption: connection mediated by physical space.
Downloads
References
ANDEREGG, David. Nerds: who they are and why we need more of them. Los Angeles: Jeremy P. Tarcher, 2008.
ANTUNES, Anderson. Lembre 5 figuras que se tornaram bilionárias e seus gastos mais extravagantes. UOL, 2017. Disponível em: https://glamurama.uol.com.br/lembre-5-figurasque-se-tornaram-bilionarias-e-seus-gastos-mais-extravagantes/. Acesso em: 18 abr. 2021.
ARAUJO, Luis. Markets, market-making and marketing. Marketing theory, v. 7, n. 3, p. 211-226, 2007. DOI: https://doi.org/10.1177/1470593107080342
ARAUJO, Fábio Francisco; DA ROCHA, Angela. Significados atribuídos ao lazer na terceira idade: observação participante em encontros musicais. PODIUM Sport, Leisure and Tourism Review, v. 5, n. 2, p. 38-55, 2016. DOI: https://doi.org/10.5585/podium.v5i2.157
ARNOULD, Eric J. Rudiments of a value praxeology. Marketing Theory, v. 14, n. 1, p. 129-133, 2014. DOI: https://doi.org/10.1177/1470593113500384
ARSEL, Zeynep. Assembling markets and value. In: Assembling Consumption. Routledge, p. 44-53, 2015. DOI: https://doi.org/10.4324/9781315743608-11
ARVIDSSON, Adam. The ethical economy: Towards a post-capitalist theory of value. Capital & Class, v. 33, n. 1, p. 13-29, 2009. DOI: https://doi.org/10.1177/030981680909700102
ASSAF, Igor. Cultura geek e capitalismo ou o por que ser nerd está na moda. Obvious, 2014. Disponível em: http://lounge.obviousmag.org/sociocratico/2014/03/cultura-geeke-capitalismo-ou-o-por-que-ser-nerd-esta-na-moda.html. Acesso em: 24 abr. 2021.
BABIN, Barry J.; DARDEN, William R.; GRIFFIN, Mitch. Work and/or fun: measuring hedonic and utilitarian shopping value. Journal of consumer research, v. 20, n. 4, p. 644-656, 1994. DOI: https://doi.org/10.1086/209376
BAPTISTA, Alexandre. Cultura nerd se transforma em negócio lucrativo e atrai investidores. Ultimato do bacon, 2018. Disponível em: https://ultimatodobacon.com/cultura-nerd-negocios/. Acesso em: 17 abr. 2021.
BELK, Russell W. Possessions and the extended self. Journal of consumer research, v. 15, n. 2, p. 139-168, 1988. DOI: https://doi.org/10.1086/209154
BELK, Russell W.; WALLENDORF, Melanie; SHERRY JR, John F. The sacred and the profane in consumer behavior: Theodicy on the odyssey. Journal of consumer research, v. 16, n. 1, p.1-38, 1989. DOI: https://doi.org/10.1086/209191
BRAUN, Virginia; CLARKE, Victoria. Thematic analysis. American Psychological Association, 2012.
BRENTANO, Laura; PERÓ, Gustavo. Nerds transformam opiniões e viram os novos ‘queridinhos’ da sociedade. G1, 2011. Disponível em: http://g1.globo.com/tecnologia/noticia/2011/05/nerds-transformam-opinioes-e-viram-os-novos-queridinhos-dasociedade.html. Acesso em: 17 abr. 2021.
CALLON, Michel; MUNIESA, Fabian. Peripheral vision: economic markets as calculative collective devices. Organization studies, v. 26, n. 8, p. 1229-1250, 2005. DOI: https://doi.org/10.1177/0170840605056393
CANNIFORD, Robin; BAJDE, Domen (Ed.). Assembling consumption: researching actors, networks and markets. Routledge, 2015. DOI: https://doi.org/10.4324/9781315743608
CANNIFORD, Robin; SHANKAR, Avi. Purifying practices: how consumers assemble romantic experiences of nature. Journal of Consumer Research, v. 39, n. 5, p. 1051-1069, 2013. DOI: https://doi.org/10.1086/667202
CASTELLS, Manuel. The network society: a cross-cultural perspective. Edward Elgar Publishing, Incorporated, 2004. DOI: https://doi.org/10.4337/9781845421663
DELANDA, Manuel (2006). A new philosophy of society: assemblage theory and social complexity. London: Continuum.
DELEUZE, Gilles; GUATTARI, Félix. Kafka: toward a minor literature. London: University of Minnesota Press, 1987.
EPP, Amber M.; SCHAU, Hope J.; PRICE, Linda L. The role of brands and mediating technologies in assembling long-distance family practices. Journal of Marketing, v. 78, n. 3, p. 81-101, 2014. DOI: https://doi.org/10.1509/jm.12.0196
ECO, Umberto. Apocalípticos e Integrados. Coleção debates. São Paulo: Perspectiva, 2004.
FEATHERSTONE, Mike. Cultura do consumo e pós-modernismo. Tradução: Júlio Assis Simões. São Paulo: Studio Nobel, 1995.
FERNANDES, Luís Flávio; RIOS, Rosana. Enciclonérdia. São Paulo: Panda Books, 2011.
FIGUEIREDO, Bernardo; SCARABOTO, Daiane. The systemic creation of value through circulation in collaborative consumer networks. Journal of Consumer Research, v. 43, n. 4, p. 509-533, 2016. DOI: https://doi.org/10.1093/jcr/ucw038
FUSCHILLO, Gregorio. Fans, fandoms, or fanaticism? Journal of Consumer Culture. 20(3):347-365, 2020 DOI: https://doi.org/10.1177/1469540518773822
GOULDING, Christina. Consumer research, interpretive paradigms and methodological ambiguities. European Journal of Marketing, 1999. DOI: https://doi.org/10.1108/03090569910285805
GUMMERUS, Johanna. Value creation processes and value outcomes in marketing theory: strangers or siblings? Marketing theory, v. 13, n. 1, p. 19-46, 2013. DOI: https://doi.org/10.1177/1470593112467267
HARTMANN, Benjamin J.; WIERTZ, Caroline; ARNOULD, Eric J. Exploring consumptive moments of value‐creating practice in online community. Psychology & Marketing, v. 32, n. 3, p. 319-340, 2015. DOI: https://doi.org/10.1002/mar.20782
HIRSCHER, Anja-Lisa; MAZZARELLA, Francesco; FUAD-LUKE, Alastair. Socializing value creation through practices of making clothing differently: a case study of a makershop with diverse locals. Fashion Practice, v. 11, n. 1, p. 53-80, 2019. DOI: https://doi.org/10.1080/17569370.2019.1565377
HOLBROOK, Morris B. Consumption experience, customer value, and subjective personal introspection: An illustrative photographic essay. Journal of business research, v. 59, n. 6, p. 714-725, 2006. DOI: https://doi.org/10.1016/j.jbusres.2006.01.008
HOLT, Douglas B. How consumers consume: a typology of consumption practices. Journal of consumer research, v. 22, n. 1, p. 1-16, 1995. DOI: https://doi.org/10.1086/209431
JORGENSEN, Danny. Participant Observation: A Methodology for Human Studies. Sage Publications, Newbury Park, CA, 1989.
KARABABA, Eminegül; KJELDGAARD, Dannie. Value in marketing: toward sociocultural perspectives. Marketing Theory, v. 14, n. 1, p. 119-127, 2014. DOI: https://doi.org/10.1177/1470593113500385
KENDALL, Lori. Nerd nation: images of nerds in US popular culture. International Journal of Cultural Studies 2 (2): 260-283. 1999. DOI: https://doi.org/10.1177/136787799900200206
LATOUR, Bruno. Reassembling the social: an introduction to actor-network-theory. OupOxford, 2007. DOI: https://doi.org/10.1177/1350507607073032
International Journal of Event and Festival Management, 2013.
MATOS, Patricia. Lambda, Lambda, Lambda, Nerds! Comprem na Nerdstore. VI CONECO-RJ. Rio de Janeiro, out. 2013.
MCCRACKEN, Grant. The long interview. Sage, 1988. DOI: https://doi.org/10.4135/9781412986229
MCFEDRIES, Paul. Technically speaking: Homo Nerdus. IEEE Spectrum, v. 45, n. 6, p. 24-24, 2008. DOI: https://doi.org/10.1109/MSPEC.2008.4531450
MEDANHA, Thiago. A revolução dos nerds. Pavablog, 2013. Disponível em: https://www.pavablog.com/2013/04/18/a-revolucao-dos-nerds. Acesso em: 17 abr. 2021.
MENDONCA, Gabrielle O.; ROCHA, Ana Raquel R.; TAYT‐SON, Débora B. C. The minimalist process: An interpretivist study. Journal of Consumer Behaviour, v. 20, n. 5, p. 1040-1050, 2021. DOI: https://doi.org/10.1002/cb.1912
MILES, Matthew B.; HUBERMAN, A. Michael; SALDAÑA, Johnny. Qualitative data analysis: a methods sourcebook. Sage publications, 2018.
NOTESS, G. R. The Internet as an On-line Service: Bibliographic Databases on the Net. Database, v. 19, n.4, p.92-95, ago./set. 1996.
NUGENT, Benjamin. American nerd: the history of my people. New York: Scribner, 2009.
PEREIRA, Cláudia. Juventude como conceito estratégico para a publicidade. Comunicação, Mídia e Consumo, v. 7, n. 18, 2010. DOI: https://doi.org/10.18568/cmc.v7i18.184
PEREIRA, Cláudia; SICILIANO, Tatiana; ROCHA, Everardo. "Consumo de experiência" e "experiência de consumo": uma discussão conceitual. Logos, v. 22, n. 2, 2015. DOI: https://doi.org/10.12957/logos.2015.19523
PONTE, Lucivânia F.; MATTOSO, Cecilia Q. Capital cultural e o consumo de produtos culturais: as estratégias de consumo de status entre mulheres da nova classe média. Revista Brasileira de Marketing, v. 13, n. 6, p. 18-33, 2014. DOI: https://doi.org/10.5585/remark.v13i6.2613
ROCHA, Ana Raquel C.; DA ROCHA, Angela. Observação participante aplicada a pesquisas em marketing sobre turismo e lazer. Caderno Virtual de Turismo, v. 13, n. 3, 2013.
VENKATESH, Alladi; PEÑALOZA, Lisa. The value of value in CCT. Marketing Theory, v. 14, n. 1, p. 135-138, 2014. DOI: https://doi.org/10.1177/1470593113500386
WOODRUFF, Robert B. Customer value: the next source for competitive advantage. Journal of the academy of marketing science, v. 25, n. 2, p. 139-153, 1997. DOI: https://doi.org/10.1007/BF02894350
WOODWARD, Kathryn. Identidade e diferença: uma introdução teórica e conceitual. Identidade e diferença: a perspectiva dos estudos culturais, v. 15, p. 7-72, 2000.
YOKOTE, Guilherme K. L. O mundo dos nerds: imagens, consumo e interação. 2014. 153 f. Dissertação (Mestrado em Antropologia Social) – Faculdade de Filosofia, Letras e Ciências Humanas, Universidade de São Paulo, São Paulo, 2014.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2023 Loren Rodrigues Guimaraes, Débora Bogéa da Costa Tayt-son, Ana Raquel Coelho Rocha
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
The copyrights of the works published in this journal belong to the author, and dObra[s] holds the rights of first publication. Due to their publication in this open access journal, any work here is free to use, with its own attributions, in educational and non-commercial applications.