The process of creating costumes for a video game and the importance of professionals in the field
DOI:
https://doi.org/10.26563/dobras.v18i43.1882Keywords:
Character design, Historical reinterpretation, Realistic video game, 3D animation, Costume designerAbstract
This article demonstrates the importance of the costume designer or fashion designer role in the development of characters and aesthetics in the 3D animation and video game industry. The analysis of the approach in the creation experience of the costume designer Heli Salomaa (2018) in the digital environment. Through a developed project for a video game test, the research methods, creation and graphic communication of costume design for four characters with thematic reference to celtic culture and futuristic environment are presented — just like the visual development artist, present professional work in creations in the digital 3D animation and video games. The theoretical basis is also based on interviews with professionals working in the field and articles related to the use of 3D development software. It aims to analyse the tools used and identify the importance of a skilled professional, as well as the changes that are emerging in the market.
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